// EST. 2017 · NYC

Astra Lumaria Inc

We build systems-driven games with mechanical depth and stark visual clarity. No filler. No noise.

VIEW WORK

SHIPPED TITLES

GRIDLOCK

Asymmetric turn-based tactics on a shifting hex grid. Pure positional play.

STRATEGYINDIE

VOIDLINE

Minimalist roguelike where every move draws permanent geometry.

ROGUELITEPUZZLE

PULSE

Rhythm-synced platformer built around frame-perfect timing and clean physics.

ACTIONRHYTHM

BASED IN
NEW YORK

Astra Lumaria Inc operates from a converted loft in Hudson Square. We value clarity, precision, and mechanical honesty.

Our process is iterative and systems-first. Every feature must earn its place.

7
YEARS
14
STAFF
3
TITLES
ITERATIONS

CORE TEAM

K

KIRA SANDS

TECHNICAL DIRECTOR

Low-level systems & performance optimization.

J

JONAS REED

LEAD DESIGNER

Mechanics, balance, and player agency.

M

MIRA CHEN

VISUAL LEAD

Typography, UI, and spatial composition.

D

DEREK VAUGHN

PRODUCER

Scope control and production cadence.

GET IN TOUCH

For press, partnerships, or technical collaboration.

HQ

461 35 Rd, Palisade CO 81526, US

PHONE

+18566028163